Wey Wey Web
17-18 November 2025 | Málaga - ES
17-18 November 2025 | Málaga - ES
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workshop
Pixel Room
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Cyd Stumpel
Animation can delight your users, give attention to important information and help users to better understand tasks. Finding the balance between too little and too much animation and making your animations suitable to your project is a difficult task. Creating a motion language can help with this. In this workshop I'll teach you techniques to create, and implement a cohesive motion language for your projects with code. We'll look at shapes, direction, durations and ease. Focussing on loading-, interaction-, scroll- and page animations.
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workshop
A11Y Room
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Piccia Neri
Fix the number one accessibility issue on the web, and make your UI look better doing it. Low contrast and sloppy color choices quietly tank readability, conversions, and trust. This workshop cuts the jargon and shows you how to design and ship accessible color and contrast with confidence. You'll learn to build beautiful, compliant palettes that scale across components and states; use typography and layout to boost contrast beyond color alone; and turn standards into practical checks your team can actually follow—plus the tools and workflow to test, iterate, and ship fast.
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talk
Main Hall
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Salma Alam-Naylor & Andreas Møller
For too long, product teams have accepted the handoff between design and development as a necessary step. But every handoff introduces translation, and with it comes compromise, delay, and diluted intent. What if designers could fully own the path from idea to implementation? This talk explores what a future without design-to-development handoffs could look like. By empowering designers to directly implement their own work, teams can aspire to faster iteration cycles, stronger creative ownership, and products that more faithfully reflect their original vision. This is not just a workflow improvement, it's a call to rethink how great digital products get made.
Read more about Salma Alam-Naylor Read more about Andreas Møller
talk
Main Hall
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Jenil Gogari
Our design system, DRUIDS, serves as the foundational layer for Datadog's 20+ products. While highly adopted, this popularity leads to the misconception that every shared UI component belongs to DRUIDS. The reality is a multi-layered approach: product teams build higher-level "kits" that enrich DRUIDS components in product-specific ways. This talk will explore how this technical setup operates in both design tools and codebase, its benefits, and the challenges of guiding designers and engineers in this nuanced ecosystem. We will demonstrate how a multi-layered design system enables organic platform scaling while maintaining a consistent user experience.
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workshop
A11Y Room
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Soumaya Erradi
Modern TypeScript turns runtime surprises into compile-time feedback using strict mode, discriminated unions, template literal types, satisfies, and more. Encode domain rules directly in types to make APIs harder to misuse and refactors safer, with a practical toolkit you can apply immediately.
Read more about Soumaya Erradi
talk
Main Hall
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Dima Malyshenko
A real case study of a B2B fintech that went from first commit to a successful exit in under four years by pairing continuous deployment with continuous discovery and an operating rhythm that enabled shipping multiple times per day.
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talk
Main Hall
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Tamas Kokeny
While AI tools revolutionize rapid prototyping in product development, they haven't yet solved the fundamental infrastructure challenges of production systems. This talk examines two critical areas where traditional engineering investment remains essential: sophisticated user behavior analytics and complex feature management systems. We'll explore why measuring user behavior beyond basic metrics requires custom infrastructure to answer nuanced business questions, and how feature flipper systems must handle intricate combinations of internal and external factors. Through practical examples, we'll demonstrate how to build these essential infrastructures cost-effectively at both early-stage and scale, enabling teams to maintain agility while growing their analytical capabilities. Product teams will learn why these infrastructure investments remain necessary despite AI advances, and how to balance AI-driven innovation with lean, scalable system architecture.
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talk
Main Hall
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Alessandra Canella
Successfully embedding service design thinking in-house goes beyond hiring service designers. We will explore how different companies are doing it, and what are the risks, failures and successes to learn from.
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talk
Main Hall
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Piccia Neri
Accessibility is the best creative brief you'll ever get: constraints fuel innovation. This talk shows why accessibility isn’t restrictive—it’s a catalyst for more innovative, inclusive, and impactful design.
Read more about Piccia Neri-
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talk
Main Hall
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Steve Upton
What can we learn from User Interfaces in Sci-Fi? What happens when we try to build some of them? This talk will look at examples of User Interfaces from science fiction and what we learn when we actually try to build them. We'll also take a deep dive into a novel method for visualising data using faces and how learning from it can help us design useful, insightful interfaces of our own.
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workshop
A11Y Room
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Luke Hay
Learn how to select and apply the most effective user research methods for your design challenges. In this interactive two-hour workshop, you'll learn how to choose user research methods that inform design decisions and improve usability. Whether you're looking to run research yourself or want to be more informed so that you can input into research planning, this workshop will help you understand the available options and how they can help you overcome design and development challenges. Through live demonstrations and collaborative exercises, we'll demystify how research insights can guide interface design, prevent costly rework, and enhance the user experience.
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talk
Main Hall
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Soumaya Erradi
Angular’s Resource API is a powerful tool for building RESTful APIs in Angular. In this talk, we'll explore how to use the Resource API to build a RESTful API in Angular. We'll look at how to use the Resource API to create, read, update, and delete resources. We'll also look at how to use the Resource API to handle errors and pagination.
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talk
Main Hall
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Shelley Vohr
When we think about JavaScript and Node.js, it's not often most of us are required to consider memory management and allocation. In this talk, we'll jump right into the landfill and get a little dirty as we try to understand how Node.js manages memory with Google's V8 runtime engine. What types of garbage collection are there, and how and when are they used? We'll also explore some of the issues that mismanaged memory can cause, and how they were eventually solved using examples from Node.js and its consumers and embedders like Electron. Memory management is closer to the surface than you might think, so we'll also discuss how to see and create memory issues right from JavaScript. You'll leave with a deeper understanding of the mechanics underlying the web's most ubiquitous language, as well as tips to avoid pitfalls you might not even realize exist!
Read more about Shelley Vohr
talk
Main Hall
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Orcdev
What happens when nostalgia for 8-bit aesthetics meets modern component libraries? In this talk, I'll share the story of how I created 8bitcn, an open-source library inspired by retro design but built with today's best practices. From the first idea to becoming part of the Vercel Open Source Program, you'll see how design, code, and community came together in one project.
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workshop
A11Y Room
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Raff Di Meo
As AI takes over manual tasks, our value will shift towards insight, creativity, and strategy. This session helps you cultivate a product mindset and contribute earlier in product development via hands-on activities: analyse a brief, create personas, map journeys, and generate solutions.
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talk
Main Hall
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Guillaume Vaslin
Findings from cross-cultural research across Japan and Western Europe that challenge “universal” UI assumptions, and practices for building interfaces that work across cultures and generations.
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talk
Main Hall
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Ignacio Chicharro
A developer-focused introduction to AI Engineering: prompt techniques for requirements and robust code, handling LLM hallucinations, and structuring SDDs for LLMs; plus when and how to integrate AI as a core layer alongside frontend and backend.
Read more about Ignacio Chicharro
workshop
A11Y Room
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Tamas Kokeny & Kinga Magyar
Hands-on workshop to build an AI product coach that challenges assumptions, surfaces edge cases, and helps you slice user stories; a framework you can reuse beyond stories.
Read more about Tamas Kokeny Read more about Kinga Magyar
talk
Main Hall
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Xenia Melikhova
Designing a browser-based system that renders tens of thousands of live elements responsively, and safely turning user-written code into part of the UI.
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talk
Main Hall
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Cyd Stumpel
Motion on the web has come full circle: from simple CSS animations and transitions, to JavaScript libraries, and now back to CSS again. With the View Transitions API and Scroll-Driven Animations we'll explore how modern CSS is reshaping creative development today and where you can replace JS with CSS solutions.
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talk
Main Hall
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Candi Williams
Good, helpful, useful, readable content is at the heart of good design. So, why is it so often seen as an afterthought? This talk hones in on how we can change that, delving into linguistics and examples to highlight why real content is crucial and how UX design and content people can work together to create the most meaningful designs—even when your content designers are stretched thin (or are non-existent at your org!).
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talk
Main Hall
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Advait Sarkar
The web is entering a transformative era shaped by artificial intelligence, redefining both how we build and how we experience it. AI is altering the cognitive landscape of knowledge work, affecting users' critical thinking, memory, creativity, and metacognition. In programming, we now have “vibe coding,” where the boundaries between prototyping and production blur, as do traditional roles such as designer, engineer, and product manager. This fluidity may enable teams to collaborate across expertise like never before. At the same time, we are designing not only for humans but for AI agents: autonomous intermediaries that can bypass many traditional UX constraints. This raises a serious question: If agents can dynamically adapt interfaces and solve interaction problems on the fly, why would anyone visit a website or use an app directly? The answer lies in vision. Future web services must deliver experiences that cannot be intermediated; core experiential primitives that take inspiration from games, music, or film. In this keynote, I argue that the defining skill for the next generation of web creators is not technical execution but artistic foresight: the ability to imagine what users cannot yet conceive.
Read more about Advait Sarkar-